De-Inhabiter Combo

You need to separate out Hexes/Curses/Spells vs Entities. And then see if Servitors handle these two categories?

The Servitors should be able to remove hexes and curses - as Sammy rightly pointed out, while we think every one is getting cursed or spelled left and right, that is not really the case.

The extent of protection - Spell/Curse Removal audio vs Servitors - servitors should be able to learn and adapt a lot of skills, so, in my personal opinion, your Servitors should be able to do a whole lot of things here. So, with just the servitors, you may very well be good - in the case of curses, hexes and spells specifically.

Second part - as for removing and de-patterning malicious entities (we are talking strong, intelligent ones here), like what the De-Inhabiter does, I am not too sure Servitors can always handle that. I would let @Dreamweaver comment on that here. Probably the servitors can handle some of the entities, but stronger, inter-dimensional ones - not sure. Servitors can learn a lot of things, but they also have limits on the size of concepts they can hold and operate.

Also, the technology used in the De-Inhabitor audio is pretty unique, not something generally known to most folks on this earth. :sunglasses: (I will shut up here as my expertise on this tech is next to nothing, Captain and OM are way more qualified to comment on that aspect).

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